Who am I?

3D modeler, Texture artist, Compiler

 

A little about my self

Well, my names Logan I'm from United Kingdom and I've spent the past 5 years learning games design. I went to university to study games design however quickly realised that university don't teach you enough and that to learn how to do anything in the 3d field you need to teach yourself. I have spent the past 2 years since leaving university learning other fields related to games design to broaden my horizons on what I know. I spent most of 2019 getting into photogrammetry and photography then in 2020 spent most of my time learning new 3d modeling techniques and how to use new software such as blender. 2021 has been a year of learning rigging and how to properly light a scene in unreal engine. As you can see, I enjoy learning new things and hope to learn more as the years progress.

 
 

What Software I use or have experience with

  • Maya

  • Unreal Engine

  • Blender

  • Mixer

  • Gaea

  • Substance painter

  • Metashape

  • Photoshop